Call of Duty: Black Ops – Cheats
13 rows · Nov 09, · The first is on a pedestal in the main lobby, in a corner behind the sofa. The second one is in the 87%(89). Nov 09, · The first is on a pedestal in the main lobby, in a corner behind the soda. The second one is in the dressing room near some Dummies, this one is also on a pedestal. the final one is the room upstairs near the ally way. The rock is on a dresser type thing sharing some space with black 88%(58).
These cheats work best for Call of Duty Black Ops Zombies and allow you to unlock 30, points or any other in-app purchase and get you unlimited resources. On our list you can find all available Call of Duty Black Ops Zombies hacks that work for all in-game items. To hack this game all you have to do is to scroll down to the end of this article and b,ack on get cheats for Code of Duty Black Ops Zombies, follow the instructions presented to unlock resources that you want.
These cheats will for the latest version of Call of Duty Black Ops Zombies and they are regularly updated to hack android and iOS versions of the game. These cheats will work only on android version of the Call of Duty Black Ops Zombies that you downloaded or purchased from google play. Sometimes the wre uses different cheat code for tablet devices as they are not the same as mobile cheats, for aome reason you have to use Call of Duty Black Ops Zombies tablet cheats below.
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13 rows · "Insert Coin": Access the terminal and battle the forces of the Cosmic Silverback in Dead Ops. The best place to get cheats, codes, cheat codes, walkthrough, guide, FAQ, unlockables, achievements, and secrets for Call Of Duty: Black Ops for Xbox Call of Duty Black Ops Zombies iOS Cheats , Points USD – “DFF0A4” , Points USD – “03D0C4D7F” 2,, Points USD – “DBF85DB6DE” 30, Points USD – “BFAFBA” 12, Points USD – .
To unlock the "Operation: Chaos" mission, collect three pieces of intel in three missions and solve a puzzle at the safehouse. Note: This secret mission slightly alters the outcome of your ending. Intel 1: In the "Nowhere Left To Run" mission, when interrogating Qasim, talk to him instead of immediately killing him. He will give you a piece of intel. Intel 2: In the "Brick In The Wall" mission, complete the secondary objective to rescue or silence the captured German spy.
In the room where they are held is a broadcast intel collectible on the desk. There is a Russian office upstairs with a map on the wall. Take a picture. Solution: There are two parts of the password. Each password is randomly generated -- so you have to solve the puzzle. The two sets of numbers come from the "Numbers Station Broadcast". Use it to find each password piece. First Password: The first part is solved through the Front Page intel.
There are letters highlighted in red —- these letters form a jumble that can be decoded into the name of a US city. Match the city with the numbers on the "Numbers Station Broadcast" to get the first password. Enter the numbers for the first part of the password.
Unscramble the letters to get "Charleston" —- check the Numbers Station Broadcast intel to get the following code: 1, 5, 6, 4. Second Password: Look for a pattern on the Coded Message. The red and black have separate patterns. The goal is to find four numbers that correspond to a city on the Numbers Station Broadcast intel.
The example gives the following code: 4, 8, 1, 0, which corresponds to the city of Boston. Enter the password Boston —- or whatever city you got. To unlock the Operation: Red Circus mission, collect three pieces of intel in three missions and solve a puzzle at the safehouse.
Intel 1: In the "Brick In The Wall" mission, while infiltrating Kraus's apartment, enter the living room where his wife is answering the phone , and look right for a vent cover.
Remove it to find a piece of intel. Look right to find a piece of intel on the table. Keep checking each room until you find it. Solution: Examine the three pieces of evidence. Each piece contains three codenames for example, "Bearded Lady", "Strong Man", and "Juggler" —- two pieces of intel give you locations, while one reveals whether the suspect is male or female.
View all three pieces of intel and cross-reference them with "Review Subjects" to see their last known travel locations. Use the three clues to match each suspect. Cassette Tape — Bearded Lady is male. Ledger — Bearded Lady visits Vienna, Austria. Go through all three suspects to select all three suspects and complete the puzzle. Select your targets and launch the mission.
Search the indicated locations to find all ten playable classic arcade machines. Whenever you interact with an arcade machine, it will permanently become unlocked to play in the secret room, in the back of the safehouse.
The safehouse has a secret room in the back that can be accessed with a hidden code. You can either solve the puzzle, or simply enter " " as a code to open the gate. You can play the games by reloading any safehouse chapter. Enduro: In the "Brick In The Wall" mission, enter the backroom of the electronics store, before you sneak into Kraus's apartment, to find the arcade machine.
Barnstorming, Fishing Derby, Grand Prix, Pitfall, and River Raid: In the "Redlight, Greenlight" mission, there are five playable arcade machines in the arcade when you first enter the training course area. Reach the third reset, and follow the left path —- it is near the bridge, left of the zip-line.
The arcade machine is found near the cliff. After getting an injection, the door will move as you get closer. Carefully look for a dark room on your left in the hall. Enter it and collect the arcade machine before proceeding. Chopper Command: In the "Break On Through" mission, while you are stuck in an infinite loop near the end of the mission, you will keep running in a circle. If you continue running in a loop, you will eventually find an open door with the final arcade machine.
Complete the mission to get the "best" ending. After lying, run to the gate in the back of the safe house. You must unlock this door earlier in your playthrough to get this ending option.
Run to the back room, and use the radio to call-in an ambush to unlock the "Ashes To Ashes" mission as your final mission. Complete it to get the "Ambush" ending. The Failed Lie ending: Like the previous ending, choose to "Lie", but do not use the radio to call-in an ambush. In this ending, you will not be able to get revenge since it is over for you. This will also unlock the "Ashes To Ashes" mission, but changes the outcome. There are many other small endings that will change depending on whether you side with Perseus or Adler.
Minor parts of the ending will change depending on the following choices. Create a Public Match in Online mode. Put the weapon you want to level up in your loadout and use it from the start.
Play around eight rounds until you have earned enough points to unlock all the doors to the Pack-A-Punch in one trip. Level up your gun with the Pack-A-Punch, buy armor with scrap, and keep killing enemies. You can either quit at Round 10 and restart, or you can use the Pack-A-Punch machine and grind until Round with the same weapon.
The spawn room is the best place for fighting and killing zombies. Just keep running around in circles in the large area, re-buying ammo, and using the Pack-A-Punch machine when possible. Use your primary weapon to get lots of Weapon XP. Playing Rounds can level up the weapon rank by one each run. Shoot off all mannequin heads in the Nuketown '84 map in less than one minute, thirty seconds to get one of two different filters applied to the map.
One filter gives the map a neon green CRT effect, which is similar to some '80s arcade games. The other filter gives the background a purple hue effect. It is challenging to shoot of all mannequin heads within the time limit since some of the mannequins spawn in random locations each time the map is reset. It is recommended to do this with other players so each person can focus on a certain area of the map.
At the very end of the "End Of The Line" mission, you will reach a rooftop. While defending the rooftop, an AC plane will become available you will see an on-screen button prompt when that happens; press [Left] to activate it. Then, defeat 25 or more enemies with the plane's weapon systems. You can switch between rockets and a mini-gun. You only have a very short time window while the plane is active a few seconds.
You may have to defeat all enemies to get the trophy. Also, do not shoot any enemies on the roofs before activating the plane since if they are dead. If you create a manual save game backup and copy it back, you can copy it back to retry.
After the plane sequence, it automatically creates a new checkpoint and the trophy appearing is delayed by a few seconds. Without a manual save backup, you will have to replay the entire mission.
The elevator will then go up and enemies will spawn on all sides around you. There are red explosive barrels placed on the sides where enemies spawn.
Shoot the red explosive barrels throughout the elevator ride and have the explosions kill 12 enemies. The trophy only unlocks after completing the mission.
You can still restart the checkpoint near the end of the elevator ride if you think you missed a barrel or did not get 12 explosion kills. However, you will not know for sure if you did it successfully until you complete the level. If the trophy does not unlock, you can quickly copy back the save to start back at the elevator.
This way you do not have to replay the entire mission if you do not get the trophy. In the "Redlight, Greenlight" mission, you will reach a replica of a US town with some metal targets scattered around you get attacked by enemies here. Some targets are moving, and some are standing still.
They look like white metal plates in the shape of a person's upper body and a red dot in the middle. There are more than 15 of them in the area. Just shoot 15 before proceeding to the next objective to get the "Firing Range" trophy. In the "Break On Through" mission near the end of the campaign , you will need two playthroughs of this one mission.
Once by always obeying Adler, and once by always disobeying Adler. This will cause you to view all the memory endings and paths of the mission.